Senior Character Artist @Blizzard Entertainment on Unannounced Survival Game.
EX - Character Modeling SV at Safehouse, Sr. Character Artist at CAPCOM,
-have worked as a Character modeling / texturing / look-dev artist for 10 years
-Built PBR and NPR character workflow for teams in many projects
-Skill to make Characters for both In-Game and Pre-rendered cinematic
-Bulit materials / shaders using nodes in UE4, blender and ShaderFX
-Passion to learn from anyone and teach to learn