Chiro Fujita
Chiro Fujita
Principal Character Artist @1047 Games
Irvine California, United States

Summary

Senior Character Artist @Blizzard Entertainment on Unannounced Survival Game.
EX - Character Modeling SV at Safehouse, Sr. Character Artist at CAPCOM,

-have worked as a Character modeling / texturing / look-dev artist for 10 years
-Built PBR and NPR character workflow for teams in many projects
-Skill to make Characters for both In-Game and Pre-rendered cinematic
-Bulit materials / shaders using nodes in UE4, blender and ShaderFX
-Passion to learn from anyone and teach to learn

Skills

3D ModelingDigital SculptingRiggingR&DShader ArtistNext Generation assetModeling skill for Pre-render and Realtime

Software proficiency

Maya
Maya
3ds Max
3ds Max
Blender
Blender
ZBrush
ZBrush
3DCoat
3DCoat
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Mari
Mari
Marmoset Toolbag
Marmoset Toolbag
Marvelous Designer
Marvelous Designer
R3DS Wrap
R3DS Wrap
Unreal Engine
Unreal Engine
Arnold
Arnold
V-Ray
V-Ray
RizomUV
RizomUV